NOMAD's behavior is controlled by the activity of its simulated brain cells, allowing researchers a unique window into how the human brain works and how brain mechanisms produce the range of behaviors associated with higher brain functions. NOMAD can interact with its environment by sensing light and taste and by moving around and grabbing play blocks with striped or spotted patterns.
"Since NOMAD is attracted to light, it will steer toward a block and pick it up. When it grabs the striped block, it gets an electrical charge," explained chief engineer James Snook.
"In the simulated brain, this conductivity registers as good taste. Blocks with spots give no charge, hence, bad taste. As NOMAD's gripper holds the block, the brain associates the taste with the pattern it sees. After learning, it will stop picking up bad tasting blocks. It will approach them and after seeing the pattern, will remember that they taste bad and move away."
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